Rabu, 15 Desember 2010

[J845.Ebook] Get Free Ebook Introduction to Game Development Using Processing, by James R. Parker

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Introduction to Game Development Using Processing, by James R. Parker

Introduction to Game Development Using Processing, by James R. Parker



Introduction to Game Development Using Processing, by James R. Parker

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Introduction to Game Development Using Processing, by James R. Parker

This book will guide you through the basic game development process, covering game development topics including graphics, sound, artificial intelligence, animation, game engines, Web-based games, etc. Real games will be created, and significant parts of a game engine will be built and made available for download. The companion DVD will contain example code, games, and color figures. Processing is a free, graphics-oriented language that provides the basic functionality needed for building games and runs on all major platforms. Moreover, it allows games to be built for desktop computers, HTML 5, and Android.

Features:

  • Teaches basic game development including graphics, sound, artificial intelligence, animation, game engines, Web-based games, and more
  • Create a small collection of complete computer games developed throughout the book
  • Uses Processing, a free, downloadable platform with a frame by frame display scheme that is perfect for computer games
    • Sales Rank: #1597083 in Books
    • Published on: 2015-06-03
    • Original language: English
    • Number of items: 1
    • Dimensions: 9.00" h x .70" w x 6.90" l, .0 pounds
    • Binding: Paperback
    • 350 pages

    About the Author
    James R. Parker is a professor of Art Digital Media at the University of Calgary. His areas of research include computer games and media art, computer simulation, and educational technology. Dr. Parker is the author of Introduction to Game Development (Mercury Learning),The Guide to Simulations and Games (Wiley) and Algorithms for Image Processing and Computer Vision, Second Edition (Wiley).

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